Students in the gaming industry got to go to E3 this year for free, and as such I made sure to make an appearance. Thursday of last week I got to be a part of the legendary E3.
( I have to mention that I am rather irked about the number of people that asked what E3 was… and not just common day folk, but friends that I considered to be game-competent. I must’ve been lying to myself )
I tromped around the hallowed floors of the LA convention center with my fellow student John (He geeked all over the place). It was an amazing experience. Game after game after beautiful game. I was most amazed by Square Enix of Europe’s “GameGlobe” which is what I doodled myself( above ) as a part of. Online 3D game creator, browser-based, free to play and everything is saved to their cloud servers.
The Wii-U doesn’t seem worth creating a whole new system over… BUT, funny story, I’ll probably buy one. I’ve been wanting to get a Wii for a while but I failed to nab one. So, it seems, I may as well wait for the new model before I get it.
The PlayStation All-Star’s “Smash Brothers”-esque game I was far less than impressed with from the match I played in. Though being the winner by a lead of 5 points I had no clue how their scoring system went or the individual characters health or whatnot. Confusing. Meh. :/
The Games that looked rad? Halo 4 ( makes me actually want to buy it ), Pikmin 3 ( I can’t wait ), The Last of Us ( the AI seems INCREDIBLE ), Quantum Conundrum( what happens when Portal meets Square Enix ), Dark Siders 2.
Those are the games that caught my eye anyways. What I was most impressed with was the game developers and designers that were sitting quietly beside their game as the waves of gamers played the game (most unaware that the person
tending the game was part of its creation).
Though it may not sound it, I’m in complete awe of the experience. I hope by this time next year I’ll either be doing a programming gig OR I’ll have my resume/ portfolio ready to tackle a few of those unsuspecting industry personnel.